
Learn more about the role of a Technical Artist at Virtuos and their importance in game development from this Sparxer – Trong Hoan.
Learn more about the role of a Technical Artist at Virtuos and their importance in game development from this Sparxer – Trong Hoan.
From the developer of the beloved ‘Life Is Strange’ series, comes another engaging story to unfold – Tell Me Why Chapter One now available!
The latest edition of Sparx*’s career workshop – “From Dreamer to Sparxer” was brought to FPT University HCMC.
Rocket Arena – the newest title by Final Strike Games, with Art Contribution from Sparx* – a Virtuos Studio launches today.
Technical Director Fernando Castillo and Technical Group Producer Huy Nguyen talk about how they tackled COVID-19 and remote working at Sparx*.
Sparx* is proud to share our exciting collaboration with Hi-Rez Studios in SMITE – a project that we are proud to be part of and have been excited about for a while.
On June 19, 2020, Sparx* warmly welcomed delegates of Graphics Design Department from Van Lang University at our studio.
On June 8th, Virtuos announces a collaboration between Riot Games and Sparx* – a Virtuos Studio to develop new skins for Valorant — the newest FPS title from the people behind League of Legends.
Square-Enix announced some exciting news for the legendary Final Fantasy® franchise: Final Fantasy® X and /X-2 HD Remaster, and Final Fantasy XII The Zodiac Age with the contribution from Sparx* – Virtuos.
Ever since its humble beginnings, Virtuos has relied on a comprehensive set of tools to provide art, animation and game development services to clients worldwide. Houdini is one such tool that has seen extensive use in the making of both games and film.