
Sponsoring the Women in Games Awards is a way for us to demonstrate our commitment and do our part in increasing diversity and inclusion, both within Virtuos and our wider industry.
Sponsoring the Women in Games Awards is a way for us to demonstrate our commitment and do our part in increasing diversity and inclusion, both within Virtuos and our wider industry.
Our teams at Sparx* partnered Deep Silver Fishlabs to create a universe that delivers an immersive outer-world experience to players.
The acquisition of Volmi marks Virtuos’ first foray into Eastern Europe, bolstering its development capabilities for clients in the region and around the world.
CounterPunch – A Virtuos Studio supported Microsoft with the creation of both campaign and multiplayer modes in Halo Infinite, the latest addition to the Halo franchise.
Virtuos worked with Magnopus to develop environment and character assets for the digital experience, aligning AR with real-world locations.
Take a look at the CSR activities and initiatives that our teams have taken part in 2021.
Six brilliant female students from local universities in Ho Chi Minh City were presented the Women Game Changers Scholarship in an awards ceremony held at Sparx*’s studio.
The Virtuos Chengdu team partnered Eidos-Montréal and Square Enix to create top-quality art assets for the creatures and characters in the AAA title.
Let’s listen to what Thuy Tien and Cam Nhung have to share about their career transformation journeys within the E2E working environment that Sparx* – A Virtuos Studio offers, along with the challenges faced and what they look forward to in their paths ahead.
Our game design integrators at Sparx* contributed to this interactive branching horror video game, working on various aspects of the game design for Supermassive Games.