Skip to main content

Singapore — December 2020 — Call of Duty: Black Ops Cold War, the sixth installment in the Black Ops Series, was released globally on November 13th, 2020.

Set during the Cold War in the early 1980s, the story of the latest entry in Call of Duty franchise is inspired by actual historical events. Featuring locations such as East Berlin, Vietnam, Turkey, and the Soviet KGB headquarters in its campaign mode, the game allows players to face the hardest of battles in modern history with the highest visual quality and gameplay experience.

In continuation from their previous collaboration, Virtuos member studios in Chengdu, Xi’an and Ho Chi Minh City were honored to participate in another installment of the Call of Duty franchise. Many thanks to Treyarch for featuring us with our contributions in weapon, vehicle and asset creation in this gritty reimagining of the Cold War era.

Follow us for more exciting announcements to come!

About Treyarch 

Developing games since 1996, Treyarch is home to the industry’s best and brightest talent. Prior to entering development for Call of Duty®: Black Ops 3, the studio’s Call of Duty: Black Ops 2 set worldwide launch day records. Treyarch is also the birthplace of Call of Duty’s Zombies. For more information, please visit: www.treyarch.com

About Virtuos 

Founded in 2004, Virtuos is a leading video game development company with operations in Singapore, Canada, China, France, Ireland, Japan, Korea, the United States, and Vietnam. With over 1,700 full-time professionals, Virtuos specializes in game development and 3D art production for AAA consoles, PC and mobile titles, enabling its partners to generate additional revenue and achieve operational efficiency. For over a decade, Virtuos has successfully delivered high-quality content for more than 1,300 projects and its partners include 18 of the top 20 digital entertainment companies worldwide. More information at www.virtuosgames.com

Recent Posts / View All Posts

Camille Thomas - Sparx* Studio General Manager

[VNExpress] Virtuos: Vietnam Has What It Takes to Break Into the AAA Game Segment

| Studio | No Comments
Vietnam faces challenges in developing AAA games due to high capital requirements and lengthy production cycles. Still, co-developing with strong partners could lead to major breakthroughs, according to the leadership…

The Game File chain interview: Featuring Riot, Blizzard, Shuhei Yoshida and more…

| Studio | No Comments
Six interviewees, each asking a question for the next person. Ready to see how they all connected?

Refreshing the Virtuos brand on its 20th anniversary

| Studio | No Comments
One marketing team, 12 months, game-changing impact