THE BALANCE BETWEEN ARTISTIC EXPRESSION AND PROJECT EFFICIENCY NEEDS CAREFUL MANAGEMENT TO DRIVE SUCCESS IN AAA GAMES AND MOVIES
In this installment, Nicodemus Mattisson, Director of Virtuos' concept Art Team, talks in depth about how to balance the common conundrum between artistic expression and project efficiency.
A PRODUCER’S VIEW: EFFECTIVE CO-DEVELOPMENT MAKES FOR BETTER GAMES
The second in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.
NINTENDO’S SUCCESSFUL SWITCH PLATFORM PROVIDES OPPORTUNITY FOR DEVELOPERS, AND OFFERS AN INSTALL BASE OF CLOSE TO 20 MILLION
VIRTUOS CONTRIBUTED TO 6 OF THE TOP 10 HIGHEST GROSSING FILMS OF ALL TIME
Our Movie Department has produced several unique aircraft, vehicles, weapons and key assets along with digital doubles that include your beloved superheroes.
EXCELLING AT 2D AND 3D ANIMATION FOR GAMES, TV AND MOVIES TAKES NATURAL TALENT, A MYRIAD OF SKILLS AND SUPERB TRAINING
Gamestar co-founder Frank Feng joins Virtuos Academy
Virtuos is pleased to announce that the China game-industry veteran Frank Feng (Feng Yu Hui) has joined the company as General Manager of Virtuos Academy. (www.virtuosacademy.com)
Virtuos Expands Cinematics Services, Hiring New Cinematics Director
Sparx, a Virtuos company has added the experienced Cinematics Director Miguel Angel Martin to its growing animation and cinematics teams. Miguel has more than 20 years of experience as a director and nearly a decade of experience with digital cinematics.
WSJ Praises LeapPad Explorer’s Reading Apps, Developed by Virtuos
The LeapPad Explorer tablet is a personalized learning tablet designed for kids ages four and up, with downloadable apps and cartridge-based apps including games, interactive books and more. Virtuos developed a series of reading apps for this new platform that are receiving praise from Wall Street Journal columnist Katherine Boehret.
Virtuos acquires Sparx* 3D animation studio
Virtuos today announced that it has acquired the assets and core team of VFX and animation company Sparx*, reopening the company’s Vietnam studio. This deal allows Virtuos to further expand and to consolidate its services offering to clients in the movie industry under the Sparx brand.
Connection Events and Virtuos Academy Announce Master Class Training Sessions in China
Shanghai, China, August 22, 2011 – Connection Events and Virtuos Academy have announced a new partnership to bring Connection Events’ Master Classes professional training sessions to China. The first round of training sessions will be held in Shanghai on August 28-29, 2011.
Virtuos Reaches 800 Staff, Signs Work-for-hire Online Game Development Agreement with Tencent
Shanghai, China, August 17, 2011 – Virtuos today announced that it has reached 800 employees. In conjunction with the announcement, Virtuos revealed that it has signed a work-for-hire development agreement with Tencent Holdings Limited (00700.HK), one of the largest providers of Internet, mobile and telecommunication value-added services in China, aimed at online games platforms.
Virtuos Production Director speaks at The China Game Outsourcing Conference 2011
Shanghai, July 31, 2011 – Production Director and Founding Member of Virtuos Pan Feng spoke on a panel at the China Game Outsourcing Conference 2011. The panel, titled: Chinese Online Game Production and Outsourcing, was moderated by DoNews Chief Editor Wang Le. In addition to Pan Feng, other panelists included Leon Liang, Kingsoft’s Director of Business Development for China and Charles Song, Sales Director of Greater China for Indian IT company Zensar.
Gamasutra publishes in-depth feature about Virtuos and Outsourcing
Shanghai, April 4th, 2011 – Gamasutra has published an in-depth interview between Virtuos CEO Gilles Langourieux and Gamasutra Features Director Christian Nutt. Held during GDC China 2010, the interview discusses the scale and composition of Virtuos’ workforce, the benefits of Virtuos’ no-IP-creation strategy, and more. “With scale, we were able to specialize our teams of artists. And we have 60 artists who do only characters, we have 100 artists who work only on environment, and we have 30 artists who produce only vehicles. And within those categories, we even have different leads who have different styles attached to them. That only comes with scale.” As of the date of the interview, Virtuos total staff topped 600.
Rango reaches the top box office spot, including 3D models from Virtuos
‘Rango’ corrals top spot with $38M LOS ANGELES (AP) March 6, 2011 — Rango has lassoed the top spot at the box office. The animated Paramount film featuring Johnny Depp as the voice of a Wild West chamel
Virtuos named as Leading Software Enterprise
Shanghai, China, February 25, 2011 – Virtuos has been granted the title of “Leading Software Enterprise,” a distinction that promotes top software companies with preferential policies aimed at encouraging growth and development.
Virtuos selects Hansoft as backbone of “The Virtuos Experience” program
D.I.C.E Summit, Las Vegas – February 9, 2011 – Hansoft and Virtuos today announced that Virtuos, the offshore game development leader, has successfully implemented Hansoft project management and QA tool to nearly 600 production staff across 4 different locations. Virtuos development centers take responsibility for an ever-growing range of projects: from standalone projects involving a few specialists for a few months all the way to large multi-platform full game co-developments requiring thousands of man-months.
Virtuos receives 2010 SME Award from CCIFC
Guangzhou, China, Friday January 27, 2011 – Virtuos has been awarded the China SME Entrepreneur Award 2010 from the French Chamber of Commerce and Industry in China, in recognition of Virtuos’ sustained growth in China. The award was presented at an annual gala dinner attended by 450 guests from the Sino-French business community.