Upon beginning her journey at Sparx*, Minh once again had to “transform” herself and familiarize herself with 3D Art as well as new in-game tools.
Virtuos believes that female talent brings more diverse perspectives and creativity to the Group and the game industry as well, enabling us to make games better together every day.
KrASIA recently spoke with Samuel Stevenin, General Manager at Sparx* – a Virtuos Studio, to learn more about Vietnam’s growing role in the gaming industry and the significant trends to keep an eye on.
Here’s how immersive 3D concept art serves as a blueprint for solid and cost-effective game production pipelines.
The studio offers intensive training programs and collaborates with big game studios around the world to nurture its talent, laying the foundation for team development and expansion.
Our concept artists share the insights and learnings they’ve gathered from their recent two-week internal training program.
Following the establishment of Virtuos Labs in Montpellier and Lyon, Virtuos’ latest studio in Warsaw aims to grow to a team of 35 with engineers specializing in graphics for AAA video games by the end of 2023
CEO Gilles Langourieux talks about the company’s journey to becoming the largest game developer in Vietnam with 1,500 employees by the end of 2024.
Sparx* – a Virtuos Studio has collaborated with the Youth Union, the Women’s Union, and the Forest Protection Agency of Duyen Hai Town on the project ‘Green up Vietnam,’ which was run in the protective forest areas of Hiep Thanh Commune, Duyen Hai Town, Tra Vinh Province.
Throughout the years, we take pride in nurturing talent and giving back to the game art community in Vietnam by organizing year-round workshops and events to share our expertise and experience from making AAA games.