Ron leads a large team of artists in the CG Environment department. But is specialized in anything hard-surface. He has overseen many of high-profile art projects for clients such as Respawn, EA, Daybreak and Wargaming. Ron is also the main trainer of Sparx*'s new talents.
For his latest achievement, Ron won the first prize for Most Technical Mobile game project Europe 2013, - Allegorithmic Substance Beta tester and PBR champion at Games connection Paris 2013.
Consistently pushing the quality limits for his artist .
Ron holds a Master of Art Degree from the University of Portsmouth.UK and is graduated from The school of arts Utrecht with a Bachelor of Arts in Interaction Action Design.