THE BALANCE BETWEEN ARTISTIC EXPRESSION AND PROJECT EFFICIENCY NEEDS CAREFUL MANAGEMENT TO DRIVE SUCCESS IN AAA GAMES AND MOVIES
In this installment, Nicodemus Mattisson, Director of Virtuos' concept Art Team, talks in depth about how to balance the common conundrum between artistic expression and project efficiency.
A PRODUCER’S VIEW: EFFECTIVE CO-DEVELOPMENT MAKES FOR BETTER GAMES
The second in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.
NINTENDO’S SUCCESSFUL SWITCH PLATFORM PROVIDES OPPORTUNITY FOR DEVELOPERS, AND OFFERS AN INSTALL BASE OF CLOSE TO 20 MILLION
VIRTUOS CONTRIBUTED TO 6 OF THE TOP 10 HIGHEST GROSSING FILMS OF ALL TIME
Our Movie Department has produced several unique aircraft, vehicles, weapons and key assets along with digital doubles that include your beloved superheroes.
EXCELLING AT 2D AND 3D ANIMATION FOR GAMES, TV AND MOVIES TAKES NATURAL TALENT, A MYRIAD OF SKILLS AND SUPERB TRAINING
ILM presents Terminator CGI techniques featuring Virtuos models at SIGGRAPH
Industrial, Light & Magic (ILM) recently gave a presentation at the SIGGRAPH 2009 conference covering their breakthrough techniques in creating visual effects for the blockbuster movie Terminator: Salvation – techniques which utilized 3D models created by Virtuos.
Virtuos awarded third major Chinese technology industry recognition
Virtuos has been recognized by the Xujiahui Science & Technical Committee as a top technical company in Shanghai’s Xujiahui district.
Virtuos acquires BSP Audio Production Studio
Shanghai, March 18th, 2009. Virtuos, one of the world’s largest video-game production service providers, announced today that it has acquired Besides Sound Production sound studio (BSP). Based in Shanghai, BSP is China’s leading provider of audio production for video games. This deal allows Virtuos to further expand its services offering to game companies.
Take a group of wild animals in the African Savanna, add wacky behaviour, and you’ve got Gazoon - an animated comedy with a tender and surreal touch.
Virtuos reaches 400, major games industry site interviews CEO
gamesindustry.biz published an in-depth interview of Virtuos’ CEO Gilles Langourieux. In the interview titled “A Man of Virtuos“, Gilles Langourieux discloses that Virtuos has now topped the 400 staff mark across its Shanghai and Chengdu development centers. This anchors Virtuos’ position as one of the most established game production services companies in the world.
Outsourcing the number one trend in game development in 2008
Leading game industry website www.gamasutra.com has ranked the continued rise of outsourcing its number one trend in game development in 2008, among a list of “20 trends that have risen to the level that they cannot be ignored“.
Virtuos Christmas line-up
Virtuos is proud to announce its strongest Christmas lineup ever, as it has contributed to several major titles released for the 2008 holiday season.
Crash: Mind Over Mutant on PSP ships worldwide
Today saw the release on PSP of the latest installment in the multi-million selling Crash Bandicoot franchise. Crash: Mind Over Mutant PSP was developed by Virtuos as an adaptation of the Wii version produced by Activison studio Radical.
"Igor illustrates the intriguing internationalization of the animation genre.“ Stephen Farber of the Hollywood Reported. As Exodus Film Groups main production partner. Sparx* brought the complex world of Igor to life.
Speed Racer ranks top 3
One month after launch, Speed Racer has reached the No. 3 rank for driving games on Nintendo DS, achieving an average critics’ score of 76%, according to www.gamerankings.com.
Virtuos Chengdu back to work after earthquake
Virtuos announced today that its Chengdu development center resumed operations yesterday after 2 days of interruptions due to the earthquakes which struck West of China on May 13. While the team is deeply concerned and affected by the tragedy, no member was injured as the catastrophe only created limited damage in Chengdu city.