Ubisoft releases Far Cry 4 with 3D Character Art Support from Virtuos
Shanghai, China – December 15th 2014 – Virtuos is proud to have had the opportunity to contribute to the most recent installment of the Far Cry franchise – Far Cry 4 – developed by Ubisoft Montreal in collaboration with numerous other Ubisoft studios. Virtuos supported Ubisoft by providing character & clothing modeling for many of the key characters in the game. Far Cry 4 represents another milestone for Virtuos’ character art team who also contributed to previous chapter of the franchise, Far Cry 3, back in 2012. Far Cry 4 invites the player to experience the most expansive and immersive Far Cry ever, in an entirely new, massive open world. Players will find themselves in Kyrat, a breath-taking, perilous and wild region of the Himalayas struggling under the regime of a despotic self-appointed king. Using a vast array of weapons, vehicles and animals, players will write their own story across an exotic open-world landscape. About Virtuos Virtuos is one of the largest game developers specializing in 3D art and game software development for consoles and mobile devices. The company has locations in Shanghai, Chengdu, Xian, Saigon, Vancouver, San Francisco, Paris and Tokyo, and employees representing 15 nationalities. Virtuos’ clients include 15 of the top 20 digital entertainment companies worldwide as well as renowned independent studios. For more information, please refer to: www.virtuosgames.com; Twitter @virtuosgames
Avengers: Age of Ultron releases in theaters with 3D Art from Sparx*
Sparx* is excited to have had the opportunity to work on yet another superhero classic motion picture in partnership with ILM. The Avengers: Age of Ultron is the eleventh installment in the Marvel Cinematic Universe and the sequel to 2012’s The Avengers, of which Sparx* also contributed to. Our art team produced several unique superhero vehicles along with digital doubles for the Avengers Thor, Captain America, Black Widow, Hawkeye and Scarlet Witch. Set in the Eastern European country of Sokovia, Earths mightiest superheroes band together to do battle with Ultron, a technological android enemy who believes he must destroy the human race in order to save Earth. A hair-raising global adventure unfolds as the Avengers encounter two mysterious and powerful newcomers (Pietro and Wanda Maximoff) and attempt to stop Ultron from enacting his plan of human extinction. Avengers: Age of Ultron was directed by Joss Whedon and features a multitude of A-list Hollywood stars such as Robert Downey, Jr. (Iron Man), Scarlett Johansson (Black Widow), Mark Ruffalo (The Hulk), Jeremy Renner (Hawkeye), Chris Hemsworth (Thor), Chris Evans (Captain America), Samuel L Jackson (Nick Fury) and James Spader (Ultron). The Avengers: Age Of Ultron Tops $1 Billion Box Office Mark In 24 Days After Debut This is an epic sequel that is not to be missed!
DISNEY REBELS SEASON 2 PREMIERED WITH FULL EPISODES PRODUCED BY VIRTUOS
Saigon, Vietnam – Wednesday 21th October 2015 – Virtuos is proud to have been a part of producing 5 full episodes of Star Wars Rebels Season 2, which premiered on Wednesday October 14th at 9:30pm on Disney XD.
DISNEY INFINITY 3.0 RELEASED WITH ANIMATION AND ART FROM SPARX*
We are proud to have had the exciting opportunity to contribute to Disney Infinity 3.0
SPARX* CONTRIBUTES FOR THE FIRST TIME TO THE JURASSIC PARK SERIES: JURASSIC WORLD
Sparx* proudly announces that the team had the opportunity to work on the blockbuster Jurassic World.
Gamasutra publishes in-depth feature about Virtuos and Outsourcing
Shanghai, April 4th, 2011 – Gamasutra has published an in-depth interview between Virtuos CEO Gilles Langourieux and Gamasutra Features Director Christian Nutt. Held during GDC China 2010, the interview discusses the scale and composition of Virtuos’ workforce, the benefits of Virtuos’ no-IP-creation strategy, and more. “With scale, we were able to specialize our teams of artists. And we have 60 artists who do only characters, we have 100 artists who work only on environment, and we have 30 artists who produce only vehicles. And within those categories, we even have different leads who have different styles attached to them. That only comes with scale.” As of the date of the interview, Virtuos total staff topped 600.
Rango reaches the top box office spot, including 3D models from Virtuos
‘Rango’ corrals top spot with $38M LOS ANGELES (AP) March 6, 2011 — Rango has lassoed the top spot at the box office. The animated Paramount film featuring Johnny Depp as the voice of a Wild West chamel
Virtuos named as Leading Software Enterprise
Shanghai, China, February 25, 2011 – Virtuos has been granted the title of “Leading Software Enterprise,” a distinction that promotes top software companies with preferential policies aimed at encouraging growth and development.
Virtuos selects Hansoft as backbone of “The Virtuos Experience” program
D.I.C.E Summit, Las Vegas – February 9, 2011 – Hansoft and Virtuos today announced that Virtuos, the offshore game development leader, has successfully implemented Hansoft project management and QA tool to nearly 600 production staff across 4 different locations. Virtuos development centers take responsibility for an ever-growing range of projects: from standalone projects involving a few specialists for a few months all the way to large multi-platform full game co-developments requiring thousands of man-months.
Virtuos receives 2010 SME Award from CCIFC
Guangzhou, China, Friday January 27, 2011 – Virtuos has been awarded the China SME Entrepreneur Award 2010 from the French Chamber of Commerce and Industry in China, in recognition of Virtuos’ sustained growth in China. The award was presented at an annual gala dinner attended by 450 guests from the Sino-French business community.
Virtuos Announces the Opening of Virtuos Academy
Shanghai, November 11, 2010 – Virtuos today announced that it will open a game training center in Shanghai for the training of digital entertainment professionals in China. Virtuos Academy will offer higher education to those who would like to pursue studies and careers in the videogame industry. The first round of classes will start December 2nd, and enrollment is now open.
Virtuos speaks at the CEDEC Game Conference in Japan
Shanghai, September 4, 2010 – Virtuos spoke to Japan’s game development community at the CEDEC Conference in Yokohama. Virtuos Japan Representative Ms. Naoko Kino gave the talk, along with Virtuos Producer Shigekazu Ito.
Sid Meier’s Pirates!™ Co-developed by Virtuos, Setting Sail for Wii™ This Autumn
New York, NY – August 25, 2010 – On October 5, 2010, cast ye gaze upon the horizon, pray to Poseidon for fair seas and set sail for Sid Meier’s Pirates!, an entertaining journey for adventurous treasure hunters unlike anything ever experienced before for on Wii™ system. The classic Sid Meier’s Pirates! has been adapted for the Wii by Virtuos, and is a swashbuckling adventure that allows aspiring buccaneers to earn their sea legs serving as captain of one of 27 fully customizable man-of-war ships while they explore the tropical 17th century Caribbean islands.
"Press Your Luck” Co-Developed by Virtuos for PlayStation 3 Available Now
MONTREAL, CANADA – August 24, 2010) – Interactive entertainment company Ludia and FremantleMedia Enterprises (FME) today announced the availability of the Press Your Luck game for the PlayStation®3 computer entertainment system on the PlayStation®Network. Based on the classic Press Your Luck television game show, PS3™ owners can now play as one of three contestants competing to win by correctly answering trivia questions to earn “spins” on the Big Board. The player who ends the game with the highest earnings emerges victorious- all the while trying to avoid the dreaded Whammy or risk losing all winnings. Players can enjoy a thrilling online multiplayer Press Your Luck experience as they compete against friends and/or other players from across North America via the PlayStation®Network. Additionally, multiplayer local and solo game play is also supported.
Ubisoft Announces Tom Clancy’s Ghost Recon Predator Developed by Virtuos for the PSP
London – United Kingdom – August 16, 2010 – Today Ubisoft announced Tom Clancy’s Ghost Recon Predator for the PSP® (PlayStation® Portable) system, which was developed by Virtuos. The game will deliver a true Ghost Recon experience, featuring sophisticated technology, weaponry, graphics, and challenging gameplay – all the core brand values the franchise is known for. Tom Clancy’s Ghost Recon Predator (PSP) is scheduled to ship on September 30th. About Tom Clancy’s Ghost Recon Predator (PSP)
Virtuos delivers speeches at three major industry events
On July 31st, Virtuos Animation Director Zhang Yi Min and Virtuos Production Director Pan Feng spoke on the direction of animation in China, at the first ever China Game Outsourcing Conference (CGOC) in Shanghai. Part of China’s huge China Joy Expo, the CGOC conference is focused on China’s large game outsourcing business.